3D rendering is a process that not only saves time and effort but also results in an end product that dazzles customers and viewers. However, if you’re new to the rendering game, then there are some mistakes you should know to avoid in order to get the best possible result from your renderer.
Regardless of the skill level of your 3D renderer, the entire rendering process and the final result depend solely on how much information and detail you provide.
You need to provide the renderer with all the information they need to give you the best possible result. You can even include sketches, rough designs, and photographs as visual aids.
The benefits of providing a lot of detail are:
After you receive the first draft, be sure to go through it thoroughly, and mark out areas that need improvement or need to be changed altogether. Remember that 3D rendering is a process where the first draft is not always indicative of the final product.
Often, it takes 3 or 4 attempts to get things right. So when you have the chance to provide feedback, make it as detailed as possible. Let your renderer know what needs to be changed by redline marking or highlighting those areas.
The hammer doesn’t know what the final product is going to be. It is simply a means to an end. Similarly, your renderer can only work with what you give them. Rendering experts can offer their advice but, at the end of the day, only you know what you want.
It’s a very common practice to give a renderer a vague idea and then expect them to do all the work. But more often than not, the final product ends up being unsatisfactory.
3D rendering is a process that is incredibly useful and beneficial for designers in any field. However, if you’re trying to get the best possible results, you need to make sure that you avoid any of the mistakes mentioned above.
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